Friday, January 27, 2012
What does "access" REALLY mean?
We're Only As Good As Our Access
Mind Blown
Making the access and use of media appropriate and relevant.
Accessibility of Knowledge
Monday, January 23, 2012
Reading Response 4 - Access and Media Literacy
Friday, January 20, 2012
Navigation and Networking
Multi-tasking and distributed cognition
The second section that I read about talked about something called distributed cognition which is basically when a person uses tools to expand their knowledge or complement what they already know. I saw a great example of this the other day in the news; a teenage girl built and patented a new kind of prosthetic arm, but she didn’t do it on her own. The girl always loved building things, but she didn’t really have the expertise to build a prosthetic arm, so she sought out experts from local colleges and other people who build prosthesis. In doing so, she was able to combine their knowledge into a vast collective, from which she chose the best ideas and put them together to come up with a great outline for this new prosthetic arm. After that, she was able to actually build a prototype of her prosthetic at a local university (or it may have been a pharmaceutical company, I can’t remember). In any case, I think that situations like this are rare. It’s not very often that students have access to experts and tools besides what’s available at a regular public school. I know as a teacher it takes added effort to build lessons that allow students to expand their knowledge outside of the classroom and seek out experts in different subjects, but it’s so beneficial and pertinent to the students. The article mentioned that a lot of students learn the skills they use in their future careers, in high school, and in my life, I can definitely see how that is true. I think our society values experts and so we need to expose our students to experts in the fields they are interested in and we need to help our students become experts. In the article there were a lot of ideas mentioned about how we might go about doing so, and one of my favorite examples was to use a class wiki. I have personally done this in several of my classes so far in college and I can’t stress how helpful (and fun!) it is. I’ve also used google docs in almost every one of my classes here at BYU. I think it’s so important that we show our students how to seek out the information that they don’t have from people who do have the tools or information that they need, whether it’s their fellow students or experts in a field. Another great example of this from my own experience as a student is that when I was in high school I wrote for the school newspaper. During my senior year, the local newspaper (which is now defunct) hired me on as a student columnist. It really made me value my writing to write for an actual newspaper and I was able to build up the skills I had learned writing for my school paper. After high school graduation, the local paper hired me on as a news and feature writer and I actually had a couple of my pieces published in daily newspapers, which was a huge break for me. I think that as teachers, the more opportunities we can give students to utilize their skills outside of the classroom, the more relevant they will feel their learning is. Plus, it gives us a great chance to teach students how to seek out the tools and people they need to accomplish a task. The article mentions that we need to move away from solely autonomous learning and move towards distributed cognition and I definitely agree. As an adult, most of the tasks that I complete, I seek out other information to help me or I get help from others. I think if we don’t teach our students how to be an adult who knows where to turn for good, accurate information and how to asses that information and also how to seek out and ask for help from experts, we are ill preparing them to survive in our world. If they can’t learn to work collectively that means that every task they accomplish has to be based on their own knowledge. In my opinion, that stunts the possibilities that they have in life because they have to relearn or find information that could more easily be conveyed to them by someone who already understands or knows that information. It’s why everyone loves Wikipedia – because it’s easier to go to one site and get all types of different information on a single subject rather than researching it all on your own. We just have to make our students aware of how to function in a collective knowledge society in an effective and safe manner by teaching them good research methods and encouraging healthy skepticism that allows them to analyze the information that they find in a collective knowledge situation.
Negotiation
Jenkins states three questions that I believe are the most important thing we as teachers can take away from this article. They are as follows:
“How do we ensure that every child has access to the skills and experiences needed to become a full participant in the social, cultural, economic, and political future of our society?
How do we ensure that every child has the ability to articulate his or her understanding of the way that media shapes perceptions of the world?
How do we ensure that every child has been socialized into the emerging ethical standards that will shape their practices as media makers and as participants within online communities?” (Jenkins).
These three questions are a great starting point for a media curriculum. They focus on the students’ needs for the future and help us to assess the information we teach.
As such, we have been given many tools to help us as educators, including many studies (a few of which Jenkins used in his article) and, most importantly, access to the same media as our students through the use of the internet. The internet can be used as a wonderful tool in the classroom for research and education through websites, images, video, and other sources. However, part of our job as teachers is to help students to use this tool properly and intelligently. We have to educate them in the area of participatory culture.
A major component of participatory culture is negotiation. This skill is essential in not only student’s online use, but also is practical in everyday life as they deal with friends, family, coworkers, and other acquaintances. The article defines negotiation as “the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative sets of norms” (Jenkins). Part of negotiation is learning how to be patient and see issues from another’s point of view. This is vital in a world where online communities bring together people from many different countries and cultures. An American sitting in his living room commenting on a video could come in contact with a Japanese teenager in Tokyo who is offended by something the American has said. This does not mean that the American did anything wrong (although that is still possible), it just means that there could be a disconnect between the two different cultures. It is important for both parties to try to understand the other and not lash out at the other. By trying to understand each other and working to find a solution, the two groups are showing empathy and a willingness to work things out.
Working on this skill helps to fulfill the last of the three questions Jenkins poses. As educators, we can provide activities and situations to the students to help them work through issues in a positive way. One such scenario to help students develop these skills is called the Cultura project. This web forum connected youth in North America and France. By answering simple questions they were able to better understand the views of the other group (Jenkins). Another suggestion was to hold debate-like forums. These forums would be more flexible than a debate, however, and would allow students to change and mold their views as they listened to the other group, allowing for better and more efficient problem solving (Jenkins). I want to use this particular idea in my classroom, as I think it will be quite effective.
By addressing cultural difference issues in the classroom, we can help our students to learn how to better negotiate, a skill that will help them in many areas of their lives.
Performance and Appropriation
Performance
I think one of the coolest realizations I came to through reading the section on performance is that people are finally starting to acknowledge the fact that performance is more useful in a classroom than a fun starter game. So many teachers thought they could never apply it to a subject outside of the arts, but now as we are starting to integrate more diverse teaching practices into our curriculum, educators now see how effective performance can be in influencing the minds of our students. If we can incorporate performance across the disciplines, we can incorporate what students see as something they do for a free-time activity into studies.
I loved that the article said performance places a new stress on the learning process—now it’s more about how we learn than what we learn. The point of middle school and high school isn’t necessarily to learn a base knowledge that we can carry on into college and the rest of our lives… Let’s be honest, I will not use, nor do I even remember, a decent amount of what I learned in high school. But if students are being taught how to work through situations in their minds and be proactive problem-solvers, they will be able to incorporate that core understanding into whatever subject they come across later in life. Performance activities allow their minds to process in new ways that allows that to happen.
Incorporating performance into my own classroom won’t be hard for me at all. Obviously, in a theatrical setting, performance is an integral part of the curriculum. But I think the important part of incorporating performance will be to not only show students that they know how to put on a character and fake it, but show them that they can create their own characters and manipulate them into an entirely new being in order to fully maximize and highlight the particular skills of a given actor. It’s all about effectively using what you have in your arsenal.
Appropriation
An interesting ism of our society is that we seem to be in the age of recreation. Old stories, myths, legends, are transformed into new Hollywood hits and XBox 360 games. But for me, the most interesting application of appropriation in an educational setting is how you have to get to the point where you can create a new form. Basically what I’m trying to say with that is that before a student can begin to pick something apart and make a new creation from it, they first have to be able to completely understand the original. It’s like when a director is breaking down a script and coming up with a concept. Before they can find a concept that works with the show, they have to know how that concept will affect every line in the play. You have to know everything inside and out.
For a student, this means that before they set their minds to work to create a new design, with appropriation techniques taught in schools, they will inherently be able to wrap their head around a project and go to work from that point. These teaching techniques can include teaching students to draw parallels between times and places, and understand the intricacies of human relationships and how those relationships affect the ways in which people interact.
Play and Simulation-- the best of both worlds
This article massively changed how I perceive play. I have always known that play works better than lecturing, memorizing, and reading alone but I never connected the dots on why this was so. Jenkins’ definition of play has showed me why. His definition of play is, “the capacity to experiment with one’s surroundings as a form of problem-solving” (pg. 22). He goes on to say that most of our favorite activities, hobbies, and games are very challenging. After we finish a certain level of accomplishment within them, we say that it was fun. However, while we are doing a task within our activity it may be difficult, trying, and challenging. This is what brings the “fun”, or as Jenkins calls it, engagement. He goes on to argue that we are learning more from our enjoyed activities and forms of play than we would in a studious activity in which we are not invested. It is the passion and the drive that gets us through the trying aspects of a difficult task so that we are able to accomplish the task, enjoy it immensely, and then doing it repeatedly to receive the same fulfillment, if not more.
Now the question is how do we implement this in our classrooms? Jenkins suggests that we create environments that promote risk taking. Very often, we want to hear facts from the students and by so doing, we do not allow them to think and come up with solutions and answers that differ from us. One activity that he suggests is asking “what would happen if…” questions in history. I would take this further and use these questions in all subjects. By weighing out the endless possibilities and the actions/decisions made, we are able to fully engage our minds and become creators rather than regurgitators. Another suggestion involving media is using videogames that stretch the mind in coming up with strategies, reinforce dedication, and the passion comes because the worlds are interesting, engaging, and exciting. A textbook makes the ancient world seem dull and a certain way that we will never now rather than one that we can imagine and create. This need to be creators and doers can be fulfilled as, “educators tap into play as a skill…encourage(ing) free-form experimentation and open-ended speculation” (pg. 24). We have the technology and media available as endless resources, it is our role to change past traditions and plan more effectively.
Simulation goes hand in hand with play. It is, “the ability to interpret and construct dynamic models of real world processes” (pg. 25). In the story about Colin, this teenage boy learns about social classes during Caesar’s time in a way that goes deeper than a textbook answer. He has personal experience in knowing how it feels to be at the different classes because he received outcomes by being close to the Senate and by not being close to them. The other example of Railroad Tycoons shows us the knowledge one gains from the need to play a game. In order to play the game and succeed in it one must know how to use graphs, charts, spreadsheets, and maps that workers in that field of work know how to use. In our education systems, shouldn’t we provide students the opportunities to learn key skills and knowledge through simulation? Not always is it possible to have students do the actual work their desired profession would do, but if they have a simulation in which they could make mistakes and not put themselves and other in danger or affect the work in a negative way that would disrupt the harmony of the job, it would be perfect.
Jenkins states, “Young people are learning how to work with simulations through their game play, and schools should build on such knowledge to help them become critical readers and effective designers of simulation and modeling tools” (pg. 27). Along with this, I believe the students should have hands on work that is practical after their simulation done with computers and other technology conducive to the project at hand. If this is done then students will not only know how to think in many different ways and thoroughly but they will be able to actively work on their feet. If something goes wrong, they can’t change the situation by a click of the button or starting over. They will need to learn problem-solving and adjustment skills.
In closing, I want to express my only hesitation about these simulations. By having them all on a computer, I feel like the people skills, practical skills, and hands-on techniques may be lacking. If I were to spend so much of my time creating, a play on-line I would know the process of how to do it in real life but I wouldn’t know exactly how to see everything out. The time process and work process is different through a video game than in real life situations. With that being said however, I would much rather have these simulations than what we have now in education. The classes I grasped onto the most were those that allowed me to experiment, engaged my mind, and made me the creator of my projects and work. As we do this, while using the media that surrounds us, our students will be prepared, ready, and willing to step out into the work field.
Collective Intelligence and Judgment
Transmedia and Theatre
I focused on the sections focusing on transmedia navigation and networking. An important thing to point out first is the idea of convergence culture, or in the terms of this article transmedia. This deals with the fact that no one thing in the media is happening in a vacuum. Different media influence each other and come together to create one larger sort of work of art or cultural experience. An example of this is the idea that you can read Harry Potter, then watch the film and then log onto a fan website and comment on the ending of the seventh book and then log onto another site and create your own works of fan fiction. One phenomenon has many portals for participation and invites that participation in many ways; it’s not just about passively absorbing a piece of media any more.
This leads me to the first thing I think is important for teachers to take into account and use in their classrooms. In this convergence culture, students are not just consumers, they are also participants who have an effect on the course of the conversation between these media and potentially the outcome/product of the media. That is potentially very empowering. As a teacher, it is important to first acknowledge that many of the students will be participating in the highly interactive transmedia conversation and can easily move from one medium to the next with comfort and are used to being creators as well as consumers. Second it is important for a teacher to recognize that although the students may be used to the highly participator nature of a convergence culture, they may not have the tools to discover or create meaning from that participation. It is important to harness the first and as that empowerment is harnessed to simultaneously teach the students media literacy and responsibility skills.
A way to simultaneously teach responsible media use and media literacy skills and harness the students’ abilities and comfort in the convergence culture is by creating a project in class that combines the two. The drama III class is working on Shakespeare scenes. They are required to read and scan the scene from a paper script and then write about their findings. They will also perform the scene for the live audience of their peers but part of the assignment is to come up with a partnering use of media for their scene. This could look like a blog in the voice of their character or a blog that turns into a forum of ideas of how to present the scene or posting a filming of their scene on youtube or creating a mediated version of the scene as well (perhaps they have a character in their scene on second life and an actor works that while the others do a live performance or they put on a play in second life or sims). The project is a way to connect two traditional forms of theatre media with some newer media and start a conversation about how the convergence culture affects theatre and how the students performed. It is also a place where you can talk about the implications of so much media available and how to navigate the mediated waters responsibly and intelligently.
Multi tasking and cognition
It is important for teachers to understand that the mediated world we reside in causes our students to have short attention spans. This diminished attention span does not mean that we have to entertain our students in order to keep their attention. It calls for teachers to stand up and learn how to engage their students. Students have been taught to “scan the informational environment rather than fix attention on a single element” (35). This means that their short attention span allows for students to focus their attention on a variety of things at one time. For us as teachers we must to teach our students when and how they need to pay close attention.
Teachers can accomplish the goal of focus their students in many ways. In order to achieve this teachers must first and foremost must reach their students level of understanding. In other words teachers need to understand that lecturing for an hour does not engage most students. Teachers need to use what their students know and understand to help students be a part of the learning process. In my future class I will rely heavily on the media to engage and focus my students because I know that the media matters to them. For example, I could give my students a picture of a balcony and ask them to create a short dialogue between two characters based off of this picture. Not only are they looking at the picture and trying to gauge some sort of meaning from it, but they are also writing down spoken language. Due to the fact that the work that is being performed is the students they can take ownership of it. It can engage them in what we are learning because they are a part of it. Not only that but it also allows for them to use their multi tasking skills to create a work of art.
I like the idea that Jenkins presents in the Distributed Cognition section of this paper, “intelligence is accomplished rather than possessed” (37). That is exactly what I have been taught from day one of my experience in training to become a theatre teacher. You cannot teach anyone anything all you can do is help those who desire to learn. I cannot force my students to retain the information I give them for time and all eternity—I cannot force them to be intelligent. What I can do is give my students goals to meet, and after succeeding in reaching said goal show them all that they have accomplished. People are not born smart, rather they are made into smart individuals, which is what I desire to assist my students in becoming.
Jenkins suggests that we teach students to “acquire patterns of thought that regularly cycle through available sources of information as they make sense of developments in the world around them” (). To aid students in actually doing this teachers must help them to use technology. Technology provides a new perspective in order to help students understand the concepts that teachers are trying to file into their brain. For example, If students are being taught about the Pythagorean theorem technology such as excel spreadsheets or even YouTube videos that others have created can help students make sense of it. Teaching is not about cramming as much into a student’s brain as possible in order to pass a test but rather to fill students brains with knowledge that they need and desire. This is not going to be easy to accomplish, but I feel that I can help students to use technology to increase their understanding.
Importance of Play and Simulation
Tuesday, January 17, 2012
Reading Response 3 - Confronting the Challenges of a Participatory Culture
Saturday, January 14, 2012
Analyzing Visual Images
In response to Heather, I have to agree about your issue with people only applying these rules in the analysis of a text, visual image, or live performance and not also when they are in the creation of it. People over analyze to a point when they are getting beyond what the author intended. This thought initially occurred to me when we were looking at the photographs taken by the children who were victims of the tsunami in class on Wednesday. Those ten and eleven year old kids may not have the knowledge or vocabulary to understand common analyses we see in American critiques. They may have just taken the picture because it felt right to them. One could argue that ‘feeling right’ about the picture means that it is inherently human to notice those things, but placing strange critiques on a simple photograph seems ludicrous to me.
Even though I think the over analysis of visual images is for crazy people, I also think people need to follow the saying that you need to live by the rules before you can break them. For my students, this would mean before they venture out on their own to interpret visual images without acknowledgement of the basic critical analysis questions, they must first live and die by answering them. Until you understand the process of analyzing art, follow what the snobby art critics say until you know enough to form your own opinions.
The most interesting part of the text I read was the notion of analyzing visual images by looking for short-hand meanings. This is used a lot in current advertisements—so it would be something students would be able to easily latch onto and understand based on their own life experiences.
1. I think the most important things for students to understand about the analysis of visual images is that there may not be a right answer. Once students know that they can let their minds wander to ideas beyond the basic analysis questions, I would feel comfortable giving them the building blocks from which to start their developing thoughts.
2. I don’t know if the book ever specifically mentions this, but I got the idea from reading the prompting questions that there are two ways to begin the analysis of the text. One option is to start by asking specific questions about details of the image/text. This allows you to uncover potential important characteristics before trying to discover a meaning held within the image. Or, you can start by trying to gauge in your initial look at the image/text the meaning and then dig into it with the detailed questions in trying to determine what factors led you to that conclusion. If a student knows different ways to approach the image/text, they can feel more comfortable in finding the way that works best for them.
3. One of the coolest phrases I saw in the text was when the author told us to be ‘careful observers’. I thought this was really interesting because it led me to realize that more often than not, we can stop at superficial meanings or focus too much on a specific detail instead of calmly and carefully taking in as much of the image/text as we can. If we can stay calm and level-headed through our analysis, we can better understand how our emotions play into our interpretation of the image.